Flower Pod
Roses are #FF0000 Violets are #0000ff
The pod part of the flower pod was a re-creation from an earlier Carrara object, this object was just an empty sphere which opened with four ‘petals’. When I re-created it I expanded this idea to an actual mechanical flower (and added these into a scene with <mech-bee>), as this was quite a simple object I also played around with animating it opening an closing.
The outer body uses the same ceramic material that mech-bee uses, the metal is a simple coloured glossy shader, the petals mix a glass and emission shader together so that the edges have a slight glow.
The grass again uses the ceramic material and the bumps were created by subdividing a plain and extruding individual faces (then adding a subsurface modifier). This plain was then put through a couple of array modifiers to create a larger surface area without the hassle of duplicating and moving additional plains.




